AI in production of games & animation

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The DAE research group has been focused on the use of AI in the game and VFX sector since 2017.

 

AAA game and VFX companies worldwide are investing into means of augmenting the productions processes with artificial intelligence. The focus on this (mostly internal) research is not to replace designers and developers but to augment the production pipelines by analyzing the workflow in the company and identifying the choke points in the process.

 

In this TETRA project we want to explore, together with our steering group of Flemish SMEs,  how AI can be used  in their (pre) production pipelines by analyzing the feasibility of a couple of useful and narrow focus use cases. The transfer and valorization of these use cases towards indie companies and big studios is a must have for this project. 

More information can be found on the project website.

 

Funding: Vlaio, 2 year, started January 2021