Hans Van Der Zee: Shaders and Tech Art for Division2

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Alumnus Hans Van Der Zee has worked on Tom Clancy's The Division 2: Warlords of New York and Operation Dark Hours (DLC) as a Technical Artist.


Hans was responsible for programming shaders ( the Stranded Tanker, Air Space Museum: Planetarium sequence, led screens, laser effects, space shuttle scene, lighting and fx etc...), pre-simulated destruction (like shattering glass and exploding debris) and performance profiling. 


Also check his other work on his portfolio.