Introducing ‘Game for Thought’ – DAE’s newest Livestream series tackling ethically-relevant topics in the industry. Streaming monthly from our campus The Level, we’ll critically evaluate topics at the intersection of gaming and social ethics. We’ll explore the impacts and implications of industry developments while reflecting upon our responsibilities as creators, addressing the capacity of gaming to transcend its virtual reality. How does the gaming world affect the contemporary world beyond the screens – and vice versa?
The first stream was on November 19th from 20:00-21:30, on the topic: Sex & Violence in Games. What roles do sex and violence play within the gaming industry? How do these themes shape the digital art and entertainment scene – and how do they impact user experience? What is the relationship between violence and gaming – and what are the consequential impacts?
During a 90-minute stream, we had the opportunity to hear from topical experts and lecturers in the field – followed by a panel discussion and audience Q&A. Check out the first livestream here:
Tune in for the upcoming streams via Twitch on Thursdays at 20h00:
December 17th, 2020: 'Discrimination & Representation in Games (race, gender, sexuality)'
February 18th, 2021: 'Games and Addiction'
March 18th, 2021: 'Ethics, AI and the Progress of Technology'
April 22nd, 2021: 'The Social Dilemma (social media & privacy)'