Programming for Artists 1

RELATED TOPICS
arrow down

In this module, the student is taught the basic programming skills in Processing.

 

Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts, in a 2D-coordinates system. One of the aims of Processing is to allow non-programmers to start computer programming aided by visual feedback. The Processing language builds on the Java language, but uses a simplified syntax and a graphics user interface.

 

At the end of the first semester you become a basic level programmer.  You will also have experience at programming 2D Graphics.

 

 

The contents of this module:

  • Variables
  • Selections
  • Interactions
  • Iterations

 

Technologies used: Processing

Lecturer: stephanie.defoort@howest.be