These are the results of the 3D Low Poly course, an introductory course for first year students that covers the basics of 3D low poly modeling, optimizing meshes, unwrapping, rendering out the ambient occlusion of your object, texturing, naming conventions, working in a structured manner, exporting and uploading a 3D scene to Sketchfab, an online 3D viewer.
We started this course by going over the complete pipeline to create some very simple objects like a traffic cone, a lamp post, a traffic sign... When the students mastered these smaller items we went on to create the houses. These bigger objects needed a slightly different approach and we introduced a more modular texturing approach to reduce the number of textures. After that vegetation was created: trees, bushes, flowers,...
A blockout was made to know how the scene would look like in advance and afterwards these blocks were replaced by finished 3D models.