During Game Tech 1 students learned the core principles about Computer Architectures. In Game Tech 2 we will apply that theoretical knowledge.
Students will work with different pieces of hardware, analyse how they work and what they are capable of. After Game Tech 2, students will be able to use and analyse new hardware, make software prototypes with this hardware, taking the limitations into account, have a better understanding of how hardware works and how it can be simulated. Overall, students will be able to write better code based on the hardware used.