Realtime FX

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In the FX track, the students will learn to create and manipulate effects made for realtime applications such as Unreal Engine.

 

After this module the student will be able to analyse any ‘real-life’ effect and translate this to a digital version for games.

 

DAE_RFX_2017_Belliard_Nic from DAE on Vimeo.

DAE_RFX_2017_Buttiens_Nathalie from DAE on Vimeo.

DAE_RFX_2017_Tristan_Gybels from DAE on Vimeo.

UDK Particles by Jeroen Van Wamelen from DAE.

SpidertankWIP01 from Brecht Lecluyse.