SAMUEL DE VOS

Samuel De Vos graduated in 2017 from Digital Arts and Entertainment where he followed the major Game Graphics Production.

In his final year Samuel got the chance to do his internship at Massive Entertainment, a Ubisoft Studio. After his internship Samuel was offered a job as an Environment Artist there.

 

Samuel works as an environment artist on Tom Clancy's The Division 2.

 

 

ART MADE DURING DAE

 

Below are some of the projects Samuel worked on during his time at Digital Arts and Entertainment.

PBR MICH Helmet Smith Elite by samuel.de.vos on Sketchfab